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Contains information about hit objects of a beatmap.

Hierarchy

  • BeatmapHitObjects

Index

Constructors

Accessors

  • get circles(): number
  • The amount of circles in the beatmap.

    Returns number

  • The objects of the beatmap.

    Returns readonly <internal>.HitObject[]

  • get sliderEnds(): number
  • The amount of sliderends in the beatmap.

    Returns number

  • get sliderRepeatPoints(): number
  • The amount of slider repeat points in the beatmap.

    Returns number

  • get sliderTicks(): number
  • The amount of slider ticks in the beatmap.

    Returns number

  • get sliders(): number
  • The amount of sliders in the beatmap.

    Returns number

  • get spinners(): number
  • The amount of spinners in the beatmap.

    Returns number

Methods

  • Adds hitobjects.

    The sorting order of hitobjects will be maintained.

    Parameters

    Returns void

  • clear(): void
  • Clears all hitobjects.

    Returns void

  • Removes a hitobject at an index.

    Parameters

    • index: number

      The index of the hitobject to remove.

    Returns <internal>.HitObject

    The hitobject that was removed.

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