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Represents a storyboard.

Hierarchy

  • Storyboard

Index

Constructors

Properties

The layers in the storyboard.

useSkinSprites: boolean

Whether the storyboard can fall back to skin sprites in case no matching storyboard sprites are found.

variables: Record<string, string>

The variables of the storyboard.

Accessors

  • get earliestEventTime(): null | number
  • Across all layers, find the earliest point in time that a storyboard element exists at. Will return null if there are no elements.

    This iterates all elements and as such should be used sparingly or stored locally.

    Returns null | number

  • get latestEventTime(): null | number
  • Across all layers, find the latest point in time that a storyboard element exists at. Will return null if there are no elements.

    This iterates all elements and as such should be used sparingly or stored locally. Samples return start time as their end time.

    Returns null | number

Methods

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